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	<title>MichaelJNelson.net &#187; Works in Progress</title>
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	<link>http://michaeljnelson.net</link>
	<description>Just another WordPress weblog</description>
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		<title>Flash-Teroids</title>
		<link>http://michaeljnelson.net/flash-teroids/</link>
		<comments>http://michaeljnelson.net/flash-teroids/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 02:46:22 +0000</pubDate>
		<dc:creator><![CDATA[Mike]]></dc:creator>
				<category><![CDATA[Works in Progress]]></category>

		<guid isPermaLink="false">http://michaeljnelson.net/?p=62</guid>
		<description><![CDATA[I&#8217;m brushing up on my physics by making a Flash Astreoids game.  Currently, I have player and asteroid physics and bullet to asteroid collision detection.  Next steps are adding player to asteroid collision detection and stage re-population. Controls: Left/Right &#8211; Rotation Up &#8211; Thrust Space &#8211; Fire Asteroids WIP]]></description>
				<content:encoded><![CDATA[<p>I&#8217;m brushing up on my physics by making a Flash Astreoids game.  Currently, I have player and asteroid physics and bullet to asteroid collision detection.  Next steps are adding player to asteroid collision detection and stage re-population.</p>
<p>Controls:<br />
Left/Right &#8211; Rotation<br />
Up &#8211; Thrust<br />
Space &#8211; Fire</p>
<p><a title="Asteroids WIP" href="http://www.michaeljnelson.net/flashteroids/asteroids.html">Asteroids WIP</a></p>
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		<title>Tank Game</title>
		<link>http://michaeljnelson.net/tank-game/</link>
		<comments>http://michaeljnelson.net/tank-game/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 17:39:41 +0000</pubDate>
		<dc:creator><![CDATA[Mike]]></dc:creator>
				<category><![CDATA[Works in Progress]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[tank]]></category>

		<guid isPermaLink="false">http://michaeljnelson.net/?p=28</guid>
		<description><![CDATA[I&#8217;ve just started building a little tank game in Flash that I&#8217;d like to eventually make in XNA.  Right now, the goal is to create a classic arena battle verses several enemy tanks.  At the moment, I&#8217;ve got a controllable player tank with firing capability and a set of targets that are randomly placed on [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve just started building a little tank game in Flash that I&#8217;d like to eventually make in XNA.  Right now, the goal is to create a classic arena battle verses several enemy tanks.  At the moment, I&#8217;ve got a controllable player tank with firing capability and a set of targets that are randomly placed on the screen.  The next step will be creating wall objects and possibly a map generator.</p>
<p>Controls:<br />
left and right arrows rotate tank<br />
up and down arrows move tank<br />
shift and control rotate turret<br />
space fires cannon<br />
1 adds more targets</p>
<p><a href="http://www.michaeljnelson.net/tank">Tank Game v0.1</a></p>
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