I’m brushing up on my physics by making a Flash Astreoids game.  Currently, I have player and asteroid physics and bullet to asteroid collision detection.  Next steps are adding player to asteroid collision detection and stage re-population.

Controls:
Left/Right – Rotation
Up – Thrust
Space – Fire

Asteroids WIP

I’ve just started building a little tank game in Flash that I’d like to eventually make in XNA.  Right now, the goal is to create a classic arena battle verses several enemy tanks.  At the moment, I’ve got a controllable player tank with firing capability and a set of targets that are randomly placed on the screen.  The next step will be creating wall objects and possibly a map generator.

Controls:
left and right arrows rotate tank
up and down arrows move tank
shift and control rotate turret
space fires cannon
1 adds more targets

Tank Game v0.1