Feb
21
I’ve just started building a little tank game in Flash that I’d like to eventually make in XNA. Right now, the goal is to create a classic arena battle verses several enemy tanks. At the moment, I’ve got a controllable player tank with firing capability and a set of targets that are randomly placed on the screen. The next step will be creating wall objects and possibly a map generator.
Controls:
left and right arrows rotate tank
up and down arrows move tank
shift and control rotate turret
space fires cannon
1 adds more targets
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áëàãîäàðñòâóþ!!…
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áëàãîäàðþ….
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ñïñ!!…
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ñïñ çà èíôó!…
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thank you….
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tnx for info!…
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hello!…
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ñïñ çà èíôó….
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áëàãîäàðþ!…
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áëàãîäàðñòâóþ….
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ñïñ….
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ñýíêñ çà èíôó!!…
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ñïñ çà èíôó….
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áëàãîäàðñòâóþ!…
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tnx for info!…
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thank you!!…
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ñýíêñ çà èíôó!!…
.…
ñïñ….
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ñïñ….
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ñïñ!!…
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áëàãîäàðåí….
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thanks!!…
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tnx!!…
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ñïàñèáî çà èíôó….
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áëàãîäàðåí!!…
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good info!!…
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good….
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thank you!…
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tnx!…
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ñïñ!…
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thanks for information….
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áëàãîäàðåí!…
.…
ñýíêñ çà èíôó!!…
.…
tnx for info….
.…
hello!!…
.…
ñïñ çà èíôó!…
.…
tnx for info!…
.…
áëàãîäàðþ….
.…
thanks for information….
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ñïñ!…
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good….
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áëàãîäàðþ!…